What's new in AAY64? -------------------------------------------------------------------------- Version 0.64: - simple form of "generated" KERNAL-comments added. (cool number!) Not really the comments I want to have, but good enough to be useful. Thanx to Marzio De Biasi for inspiration. (BTW, does somebody have the book "Anatomy of the 64" to share?) - added MMC64 and +60K specs - more details about the CIAs and in the CHR$/ASC-tables - bigger index page and more links in general - changed some sort orders from random to alphabetic ;) - BUGFIXES! Bugs, bugs everywhere... - HTML-version has now Unix style EOLs - finally moved from ZIP to TGZ (.tar.gz) (saves more than 50% for the HTML-version!) Version 0.63: - reworked Graphic Formats according to Groepaz's (thanx!) RAYDOMAT.INI (more detailed update will follow) - Info about memory configuration is now complete and correct (Thanx to Fenek/Arise for assistance) - added and corrected infos about page-crossing (Thanx to Autoboy/Hack'n'Trade for mentioning) - updated the Illegal Opcode section a lot - VIC's PAL/NTSC Differences - guess what, tons of bugfixes Version 0.62: - complete KERNAL cross-reference! - updated Exomizer- and pucrunch-infos (Thanx to Magnus Lind for clarifying the specs, note that V1.1.2 is not even out at this moment ;)) - even more bugfixes Version 0.61: - Seperated from AAY1541 and AAY1581 - added RamLink, RetroReplay and SilverSurfer specs (Thanx to T.Baade, CountZero, Groepaz, J.Schoenfeld) - added Exomizer memory map - explained details (e.g. AutoLoad with REU) - bugfixes Version 0.60: - Description of address-modes - Listing of CPU-bugs - Added more info about carts (e.g. Final Cartridge 3) - Lots of improvements in the Mnemonic-Section (e.g. WDM, BRK, finally standardized order of flags etc) - introducing plain ASCII-version - other cosmetic changes which could be done with a few lines of PERL :) - bugfixes Version 0.59: - Based on Frank Kontros' effort, AAY1541 has now a *commented* ROM-Listing. Thanx a lot, dude! - AAY1541 now features Job Codes, Error Messages and a much more detailed index-page - Illegal Opcodes in AAY64 have been worked out. Thanx to Graham/Oxyron for additional infos - Added Action-Replay data - usual amount of cosmetic changes and bugfixes Version 0.52: - added table for CHR$/ASC-codes - added CBMSCII-charset in 8x8-blocks - some new GFX-formats - default values for VIC/CIA - added "VIC-Bit-Interpretation"-page - finally changed the Keyboard-matrix to the correct order (Hi CountZero!) - tons of tiny, nasty but not unimportant things Big Thanx to Doc Bacardi for lots of good ideas. :) Version 0.51: - worked out the SID-section - added KERNAL-differences - added more GFX-formats - other little improvements (e.g. $90,$D27B,$DE01) - killed some typos ;) Version 0.50: - introducing the HTML-version - lots of small changes to get full 7-bit ASCII - updated documentation - new address (ninja@the-dreams.de) Version 0.43: - instruction charts for 6510 and 65816 opcodes - memory maps for pucrunch, ByteBoiler, Jiffy-DOS and The Cruncher AB 2.0. - detailed info about sprite priority - fixed this and that Version 0.42: - added PAL timing schemes for VIC - updated SuperCPU with V2 and SuperRAM infos - bugfixes... Version 0.41: - added info about SuperCPU & Turbo232 - fixed some bugs in "Zeropage", "Illegals" and "VIC" - cosmetic changes and other small things... Version 0.40: - initial release -------------------------------------------------------------------------- What might be new in AAY64 somewhen? - commented ROM-Listing (anyone got a digital version?) - your suggestions -------------------------------------------------------------------------- If you find a bug, have an idea how to improve AAY64 or simply want to encourage me, please send a mail to: ninja@the-dreams.de